FoxTrot Classics by Bill Amend

FoxTrot Classics

Comments (15) (Please sign in to comment)

  1. Al S.

    Al S. said, 2 months ago

    Why do you think the sales numbers are so high and the activation/usage numbers are so low.?

  2. Dr Dave

    Dr Dave GoComics PRO Member said, 2 months ago

    “Truckapillar! Fitty nine ninety five!”-Billy
    “You know that only costs fifteen bucks to make?” -Josh

  3. neverenoughgold

    neverenoughgold GoComics PRO Member said, 2 months ago

    He’ll be running for Congress some day, and unfortunately, he will get elected!

  4. Night-Gaunt49

    Night-Gaunt49 said, 2 months ago


    Why not an economist first?

  5. tammyspeakslife

    tammyspeakslife GoComics PRO Member said, 2 months ago

    The company makes up for it in game sales

  6. ossiningaling

    ossiningaling said, 2 months ago

    They make it up in volume.

  7. Nabuquduriuzhur

    Nabuquduriuzhur said, 2 months ago

    Jason sounds like a lot of politicos on both sides of the aisle that don’t understand how wages affect the economy. I’ve heard people get it right twice. When wages drop, that causes a ripple effect because the goods and services they would have bought are reduced, meaning that those businesses in turn reduce their staffs because of reduced demand, who in turn… etc. etc. The reverse when wages go up.
    The best example is in the 1950s when the raise in wages meant prosperity for big business because they had millions of new customers. The reverse happened from 1993 to now, when industrial jobs left from free trade and the average wage crashed.

  8. Doctor11

    Doctor11 GoComics PRO Member said, 2 months ago

    Peter, you should really know better than to say stuff like that around Jason.

  9. Jeff0811

    Jeff0811 said, 2 months ago

    Not being a gamer, from what I understand, MS makes money on the sale of the game, and while games are being played. If you want a certain upgrade in a game, you have the option of working for it, or paying for it. Sometimes the only choice is to pay for it. I’m sure there are some gamers out there who would be happy to enlighten me.

  10. Boots at the Boar

    Boots at the Boar GoComics PRO Member said, 2 months ago


    Manufacturing costs for most electronics are half the retail sale price. Most OEM cost estimates are best guesses by 3rd party companies using off-the-shelf component price sheets. These are often very bad guesses since top-tier manufacturers get discounts and rebates that component wholesalers can’t match. In other words, they’re goosing the numbers to make the systems sound like a better deal than they are. But it is true that the initial run of the system may cost significantly more as the manufacturing and supply chain kinks are worked out. Paid upgrades are a hard sell in the counsel and pc market since most titles already cost $40-$60. Extended “downloadable content” is begrudgingly tolerated, but if it appears that publishing houses are deliberately holding back content just to make more money (for example, if the game never ends unless you get the downloadable content pack), that can have a severe negative impact on initial sales.

  11. MicroGuy

    MicroGuy said, 2 months ago

    Most people would be amazed to find out a lot of people really think this way.

    My evil sister in law asked (college grad!) how come we just don’t print more money.
    “Schools”, just don’t teach basic economics any more until you’re taking that course.

  12. David Henderson

    David Henderson said, 2 months ago

    It is the same story as with cell phones and printers. The phone is cheap if not free but they make a killing off the air time. Printers are very cheap but the ink refills can cost more than the printer did in the first place. They are willing to lose $50 per machine if they can make it up 10 fold in selling games for it.

  13. water_moon

    water_moon GoComics PRO Member said, 2 months ago

    @Boots at the Boar

    You’re forgetting that “costs” are NOT just what the componets cost to assemble though. Or even the cost to design, develop, make, and ship them; the cost of an item also includes advertizing. And on the first Xbox (which this is refrencing) it was a lot of work for MS to try to crack a market controled by Sony and Nintendo.
    So according to the numbers shareholders could see, during the frist few quarters the cost from R&D to marketing was more than the inital units sold for, thus the “losing money on each one” line.

  14. water_moon

    water_moon GoComics PRO Member said, 2 months ago

    As a side note, MS doesn’t make most of the games, or the money from them, while they do get money from developers buying their software to make a game for the console, they make more money from the unit and it’s accessories than games for the most part.

  15. Joshua

    Joshua said, 2 months ago

    Also, in every machine before the WiiU, Nintendo made a small profit with every system sold. So even if the console flopped, Nintendo still made money from the store buying it.

    The reason the WiiU is different is because of the touch screen controller, so Nintendo is losing money on every console like everyone else.

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