Jump Start by Robb Armstrong

Jump Start

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  1. Kafka on the Shore

    Kafka on the Shore said, over 1 year ago

    The sadder thing is that the story elements of these games are being overlooked and discarded by halfwit gamers.

    There’s a reason these games are rated “Mature” and it’s not because of the blood and gore. There are adult issues that have to be faced in these games and the stories are written to reflect that.

    Academics in Oxford are trying to pioneer the idea that video games should be treated and studied as an academic discipline.

  2. ewalnut

    ewalnut said, over 1 year ago

    I wonder if kids would enjoy these types of games so much if they had to write “game reports” on them after playing them — talking about story, themes, characterization and such — the way we had to do with “book reports” in school.

  3. Night-Gaunt49

    Night-Gaunt49 said, over 1 year ago

    Don’t you want it to be as real as possible? Otherwise he will get the wrong idea about weapons and killing.

  4. Night-Gaunt49

    Night-Gaunt49 said, over 1 year ago

    @ewalnut

    Excellent idea.

  5. hcr1985

    hcr1985 said, over 1 year ago

    @Kafka on the Shore

    You made great points. The sadder thing still is that many parents either don’t know what the rating mean, or they don’t care to check, and then they get made at the makers of the game.

  6. r2varney

    r2varney said, over 1 year ago

    @Night-Gaunt49

    Real would include some way to instill pain to the player. Perhaps some way to loose a leg or kill your parent.
    Unfortunately these “games” turn to real life and the consequences are still games.

  7. hippogriff

    hippogriff said, over 1 year ago

    Karl Fairburne: The American Psychological Society refuse to acknowledge that video games are addictive, despite studies showing they are; yet they describe the psychiatric specialty of treating this addiction as a “hot career”. The tabletop role-playing games, originally targeted for every crime and abnormality, actually avoid these problems by involving more than one player. It is hard to get even a small group to go for double-digit hours on a game, and thus creates a cap on involvement.

  8. tegm

    tegm said, over 1 year ago

    hehehe, sounds like a pretty cool game!

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